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David,Guy-Spheroid
Spheroid

Digital Art
Size: 70"x40"


Description: Facing the Spheroid, there's a light shining through. It's the light of knowledge, it's the light of wisdom, it's the light shining through new technologies, advancing the human race to a new horizon. I started by modeling the Spheroid using Wings 3D. I started with a simple sphere, used the Cut and Connect command to create the polygons I needed, then I used the Extrude command to get the final result. I imported the Spheroid to Bryce, added two endless plains, on on the bottom and one on top. I gave both the plains and the Spheroid a material I created using Bryce presets and changing them, then I changed the horizontal haze to yellow. I used DAZ|Studio to morph the face of the Michael 3.0 model, then I imported him into Bryce. I positioned everything and added a single yellow light, which I placed inside the Spheroid. I changed the face color to yellow and rendered the piece. The render took three days.











 
 


Artist Information:
Name   : Guy David
Location: Rishon le-Zion  
  Israel


Biography
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Guy David

Biography
How I started: I studied at a graphic design school, and graduated in 1995. While working at various advertising agencies, creating ads and brochures, I started playing around with the Mac when my boss wasn't looking... I started fooling around with some graphic design software, and created my first works using an early version of FreeHand, then I added Photoshop to my work tools. I didn't think of myself as an artist at the time. I just liked what I was creating, then I started receiving some good feedback about my art, so I became aware that I am, actually, an artist. Today I create my pieces regularly, showing them on online galleries.
 
Statement
Who am I: I'm Guy, digital artist and musician. I live in Israel with my wife and son. About my art: I create digital art using various software and digital models. My thinking has recently gone from 2D thinking to 3D thinking. This means that I now work in a 3D space instead of a flat two dimensional space. I make my environments using Bryce, pose and morph my models using DAZ|Studio and generally use models purchased at DAZ. In my work, I explore the non-conscience mind, the dark side of the brain, the unknown. My work ranges from the surrealist to the abstract, and develops as I go alone.
 
Exhibitions
 

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